Need for Speed: ProStreet is the 2007 released title in the Need for Speed series, developed by EA Black Box and released on November 14, 2007 in North America and on November 23, 2007 in Europe.
Key features of the game include realistic damage, a return to realistic racing (instead of the arcade-like racing of previous titles), modeling, burnouts and more. The game also lacks the free roam mode found in earlier releases, which previously allowed players to roam the streets. Instead, all of the races are on closed race tracks that take place on organized race days. The game consisted of Drag races, Speed challenges, Grip races (circuit racing), and drift races.
Sales for the game were poor and critics bashed the game, because of its awkward, unrealistic physics engine, boring single player career mode, and unresponsive controls. The Collector's Edition for PC, PlayStation 3 and Xbox 360 adds another five new cars. It is available via download from such as PSN and Xbox Live.
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Key features of the game include realistic damage, a return to realistic racing (instead of the arcade-like racing of previous titles), modeling, burnouts and more. The game also lacks the free roam mode found in earlier releases, which previously allowed players to roam the streets. Instead, all of the races are on closed race tracks that take place on organized race days. The game consisted of Drag races, Speed challenges, Grip races (circuit racing), and drift races.
Sales for the game were poor and critics bashed the game, because of its awkward, unrealistic physics engine, boring single player career mode, and unresponsive controls. The Collector's Edition for PC, PlayStation 3 and Xbox 360 adds another five new cars. It is available via download from such as PSN and Xbox Live.
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